#include "stdafx.h"
#include "CLayoutBase.h"


CLayeroutBase::CLayeroutBase()
{

}
CLayeroutBase::~CLayeroutBase()
{

}

bool CLayeroutBase::Layerout(IContainer * pContainer)
{
	IControl * pParent = pContainer->GetControl();
	IControl * pFirst = pContainer->GetFirstChild();

	CPointInt32 ptCtrol;
	while(pFirst)
	{
		if(pFirst->IsVisible())
		{
			// ...
		}
		pFirst = pFirst->GetNext();
	}
	return true;
}
